![]() ![]() You can even use Racter to give one of them 2 more AP. Suggested Companions - Is0bel, Duncan, Racterīasically, the concept here is you start combat, unlock both your drones, activate the Laser Designator and then Eagle Eye, which finishes your turn, then your drones go to town on basically everything in the room since they'll have 4 AP each and very good accuracy at this point. Weapons - Grenade launchers, tasers, rifles (especially Steyr Aug-CSL once you get it). It's trivial to kill the second phase of the final boss in one turn, even on hard difficulty.īase GameThis build focuses on getting ranged combat as high as possible so that you can use the Laser Designator as well as rifles and other ranged weapons, even on hard difficulty.Ĭyberware - Laser Designator, Saeder-Krupp Skillwires x 2 (Reflex Trigger, Universal Omnitech Cyberleg (Alpha) x 2 are optional)Įtiquettes - Security (nets +2 karma) and Gang (nets +1 karma and makes beginning easier) ![]() With their accuracy buffed with the eagle totem and potentially mark target, the damage potential of drones is simply unmatched. Sure, there's various buffs, haste, etc that can increase the damage of these other builds, but they generally require another character to buff them, and if we're allowing that then Racter can give one of your drones an additional 2 AP, bringing the possible damage total to 5 x 5 x 13 = 325. Or a rifle build doing a full auto attack for 5 x 16 = 80 damage. ![]() Let's suppose they get extremely lucky and hit 5 enemies. Compare that to a mage casting Fireball III. Each full-auto attack fires 5 times for 13 damage each, totaling 4 x 5 x 13 = 260 damage. 2 Auto drones, with 4 AP each that can do a total of 4 full auto attacks. Rigger's are probably the most OP build in the game imho. ![]()
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